#include "util.h"#include "point3d.h"#include "node.h"#include "reallocablearray.h"#include "geometryreplicator.h"#include "matrix.h"#include <string.h>#include <stdio.h>


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Classes | |
| struct | Thread_constraint |
| class | NodeArray |
Defines | |
| #define | TORSION_FORCE 0 |
| #define | RIGIDNEEDLE 10 |
Typedefs | |
| typedef ReallocableArray < int > | sbb_t |
Enumerations | |
| enum | Constraint_type { grab, pierce, collide } |
| enum | Damping_type { FULL, REL, ABS, NONE } |
| enum | wall_pos { RIGHT, LEFT, FRONT, BACK, UP, DOWN } |
Functions | |
| Point3D | ApplyMatrix (Point3D e1, Point3D e2, Point3D e3, Point3D v) |
| #define RIGIDNEEDLE 10 |
Definition at line 41 of file nodearray.h.
| #define TORSION_FORCE 0 |
Definition at line 39 of file nodearray.h.
| typedef ReallocableArray<int> sbb_t |
Definition at line 20 of file nodearray.h.
| enum Constraint_type |
| enum Damping_type |
| enum wall_pos |
Definition at line 3922 of file nodearray.cpp.
1.5.3