#include <stdio.h>#include "point3d.h"


Go to the source code of this file.
Defines | |
| #define | PI 3.1415927 |
| #define | MAXLINE 255 |
Enumerations | |
| enum | game_enum { no_game, ring_game, vessel_game, cleft_game, knot_game, vessel_knot_game, surgical_game, suture_game } |
Functions | |
| template<class T> | |
| T | MIN (T x, T y) |
| template<class T> | |
| T | MAX (T x, T y) |
| template<class T> | |
| T | MIN3 (T x, T y, T z) |
| template<class T> | |
| T | MAX3 (T x, T y, T z) |
| char * | myfgets (char *s, int n, FILE *stream) |
| char * | myrindex (char *s, char c) |
| char * | mybasename (char *s) |
| char * | myextension (char *s) |
| void | mysleep (float seconds) |
| void | myreplacechar (char *s, char replace_this, char with_that) |
| Point3D | getCameraPos (Point3D *look=NULL, Point3D *up=NULL) |
| enum game_enum |
Definition at line 6890 of file spring.cpp.
| void myreplacechar | ( | char * | s, | |
| char | replace_this, | |||
| char | with_that | |||
| ) |
1.5.3